
The Homebrew Channel does not show up in the console's play logs, however this does not affect the Wii in any way whatsoever. The channel can be deleted at any time through the Wii's "Data Management" menu. After installation, the channel is accessible from the Wii Menu just like any other Wii channel. The Homebrew Channel is a self-updating (discontinued) application created by Team Twiizers, which allows users to easily load and use homebrew applications, without having to use exploits such as Bannerbomb or Twilight Hack every time they run a new application.

#How to homebrew wiiu how to
This is a step-by-step guide of how to install the Homebrew Channel on your Wii console. Maschell (EnvironmentLoader, HBLInstallerWrapper, MochaPayload, PayloadLoader + PayloadLoaderInstaller, AutobootModule.Hold START (+) on the Gamepad while launching the environment to force open the autoboot menu.#Ī bundle with the latest nightlies can be downloaded here by clicking on "Download all".On the first boot the autboot menu will open, navigate with the gamepad to the title you want to launch. (optional) Place any additional setup modules into sd:/wiiu/environments/tiramisu/modules/setup like Bloopair or USBSerialLogger.Place the 99_autoboot.rpx from the AutobootModule in the sd:/wiiu/environments/tiramisu/modules/setup folder.Place the homebrew_launcher.elf from Homebrew Launcher in the sd:/wiiu/apps/homebrew_launcher folder.Place the 50_hbl_installer.rpx from the Homebrew Launcher installer in the sd:/wiiu/environments/tiramisu/modules/setup folder.

#How to homebrew wiiu full
Paired with the PayloadLoader it's a free and modular CBHC alternative, with some extra features like full support for the quickstart menu of the Gamepad and blocking updates. The automatically runs a CFW (modified version of Mocha), allows you to boot the homebrew channel and provides a autoboot menu. Tiramisu is modular legacy environment for the Wii U.

Check the repository out for more information. It's recommended to coldboot into EnvironmentLoader (and Tiramisu) via the PayloadLoader.

This is a environment to be loaded with the EnvironmentLoader.
